The Homunculus is the go-to totem for the Necromancer, as it provides +2 to all Necromancer Skills, an additional +2 Curses (fair enough, all Necromancer builds use curses of some kind…) and a +40% bonus to all resistances. With a lot of luck you may be able to find a rare that gives you slightly better bonuses to some of the skills your build really needs, but for most Necromancers, you can stop worrying about what to put in your off-hand when a Homunculus drops.
Homunculus is so high level that you can’t get it on Normal difficulty at all. The earliest you might get one is in the Palace Cellar on Nightmare difficulty, but don’t count on it.
We might get lucky and get rare that offers you slightly better boosts and powers to some of the abilities our build truly requires but for most of the parts when a Homunculus drops then you can stop worrying about what to put in your off-hand.
Homunculus (Hierophant Trophy)
+2 to Curses (Necromancer Only)
+2 to Necromancer Skill Levels
+30% Faster Block Rate
+40% Increased Chance of Blocking
+150% - +200% Enhanced Defense (variable)
+20 to Energy
Regenerate Mana 33%
All Resistances +40
+5 to Mana after each Kill
In terms of pure physical defense, Homunculus is the best shield for Necromancers, plus it offers a big boost to all resistances. It’s especially useful if you use a lot of curses (dark magic, not swear words), although admittedly very few Necromancer builds do.
Although Bonemancers and Summonmancers would probably find a more specific Shrunken Head more useful, Homunculus does boast the best bonus towards Curses. However, most Necromancers can get by with only one point in each Curse anyway, so it may be redundant.
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